Claymore - Darksouls3 (2024)

Claymore

Dark Souls III Wiki » Equipment » Weapons » Greatswords » Claymore

An unusually large and heavy greatsword normally wielded with two hands.

This highly versatile weapon can be swung broadly or thrusted.

Skill: Stance
While in stance, use normal attacks to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.

  • Found in High Wall of Lothric in the farthest corner of the upper street where the Lothric Wyvern is.
  • Dropped from Irithyllian Slaves in Irithyll of the Boreal Valley.

+showClaymoreMoveset

+showMovesetVideos

+showStaminaConsumption

Like in the previous games, the Claymore is a powerful and reliable weapon, due to its long reach and versatile moveset. Its requirements and scaling are well-balanced between Strength and Dexterity, which makes it a candidate for a Refined infusion. It can also be acquired fairly early in the game, making it an all-around great option for melee characters.

  • Gael's Greatsword (Same moveset)
  • Onyx Blade (Same moveset)
  • Drakeblood Greatsword (Same one handed moveset)
  • Hollowslayer Greatsword (Same one handed moveset)
  • Claymore (Dark Souls)
  • Claymore (Dark Souls II)
  • Claymore (Demon's Souls)
  • Physical
  • Fire
  • Crystal
  • Lightning
  • Dark
  • Blood
  • Poison
  • Hollow
  • Blessed
  • Deep
  • Chaos
  • Simple
  • Sharp
  • Heavy
  • Raw
  • Refined
  • Infusions +10

Stability increases to 36 at +2, 37 at +3, 38 at +5, 39 at +6, 40 at +8, 41 at +9, and 42 at +10.

Regular reinforcement.

  • Titanite Shard - up to +3
  • Large Titanite Shard - up to +6
  • Titanite Chunk - up to +9
  • Titanite Slab - up to +10
LevelDamageAux EffectsStat BonusesCostSouls
+0138/0/0/0/00/0/0D/D/-/- (40.00%/35.00%/-/-)--
+1151/0/0/0/00/0/0D/D/-/- (42.00%/36.75%/-/-)2 Titanite Shard530
+2165/0/0/0/00/0/0D/D/-/- (44.00%/38.50%/-/-)4 Titanite Shard636
+3179/0/0/0/00/0/0D/D/-/- (46.00%/40.25%/-/-)6 Titanite Shard742
+4193/0/0/0/00/0/0D/D/-/- (48.00%/42.00%/-/-)2 Large Titanite Shard848
+5207/0/0/0/00/0/0D/D/-/- (49.20%/43.05%/-/-)4 Large Titanite Shard954
+6220/0/0/0/00/0/0D/D/-/- (50.40%/44.10%/-/-)6 Large Titanite Shard1060
+7234/0/0/0/00/0/0C/D/-/- (51.60%/45.15%/-/-)2 Titanite Chunk1166
+8248/0/0/0/00/0/0C/D/-/- (52.80%/46.20%/-/-)4 Titanite Chunk1272
+9262/0/0/0/00/0/0C/D/-/- (54.00%/47.25%/-/-)6 Titanite Chunk1378
+10276/0/0/0/00/0/0C/D/-/- (56.00%/49.00%/-/-)1 Titanite Slab1590

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magic Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Frostbite Effect

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

  • A is the Strength stat bonus that influences the Physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the Physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magic/Fire/Dark attack of the weapon and Spell Buff.
  • D is the Faith stat bonus that influences the Lightning/Fire/Dark attack of the weapon and Spell Buff.

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magic Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

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Claymore
Claymore - Darksouls3 (1)
GeneralAux Effects
Claymore - Darksouls3 (2)Standard/ThrustClaymore - Darksouls3 (3)0
Claymore - Darksouls3 (4)100Claymore - Darksouls3 (5)0
Claymore - Darksouls3 (6)YesClaymore - Darksouls3 (7)0
Combat
Claymore - Darksouls3 (8)StanceClaymore - Darksouls3 (9)35
Claymore - Darksouls3 (10)- (17/20)Claymore - Darksouls3 (11)75
Claymore - Darksouls3 (12)N/AClaymore - Darksouls3 (13)9.0
Claymore - Darksouls3 (14)N/AClaymore - Darksouls3 (15)100
DamageDamage Reduction
Claymore - Darksouls3 (16)138Claymore - Darksouls3 (17)50
Claymore - Darksouls3 (18)0Claymore - Darksouls3 (19)35
Claymore - Darksouls3 (20)0Claymore - Darksouls3 (21)30
Claymore - Darksouls3 (22)0Claymore - Darksouls3 (23)30
Claymore - Darksouls3 (24)0Claymore - Darksouls3 (25)35
RequirementsBonuses
Claymore - Darksouls3 (26)16Claymore - Darksouls3 (27)D
Claymore - Darksouls3 (28)13Claymore - Darksouls3 (29)D
Claymore - Darksouls3 (30)0Claymore - Darksouls3 (31)-
Claymore - Darksouls3 (32)0Claymore - Darksouls3 (33)-

buffableequipmentgreatswordinfusablemissing-movesetvidsmissing-staminaweapon

page revision: 67, last edited: 08 Feb 2022 01:16

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